![]() Use it to release a soccer ball - walk the ball into the goal. Part 3: Head as far right as you can go and destroy the debris in the foreground of the fenced-off area (with a soccer goalpost at the back). Part 2: Head a little right and you'll see some bowling pins set up to the right of the starting hut. Rebuild the debris into a basketball net and a BB-8 jump pad. Part 1: Head to the left side and blow up the silver object with a thermal. *** Spoiler - click to reveal *** Checkpoint 1 - Village Retreat Minikit 10 - In the final area, once you have destroyed the metal housing around the Death Star core, there are three pipe structures above the purple cores, right at the top of the screen. ![]() You must hit five before you enter the Death Star interior. Minikit 9 - Hit five of the towers shooting green lasers at you (they are dark coloured with little spots of green all over them). In the very left corner there is an area that can be affected by Dark Force (you might need to Force-move the fuel cell and score a hit point on the Emperor before you can do it). Minikit 8 - In the second area, approach the fuel cell thing at the back left, which you have to throw at the Emperor to progress the story. Get through the little side-scrolling mini-game by dodging the big red squares. Minikit 7 - Get a character with thermal detonators to throw one at the silver object on the right side of the first area. Take them over to the crashed AT-ST on the right with four pull handles on it. There should be three rebel troops to command. Minikit 6 - Get a commander character (such as General Leia, Wicket, Ackbar or JJ Abrams) and head into the foreground of this area. Minikit 5 - After the AT-ST walking sequence, when you get to the bunker stay in the walker and shoot three piles of gold rocks - one on top of the bunker, one to the right of it and one in the very bottom left corner of this area, in the foreground. Once the three Ewoks are playing, you'll get a kit to build. Smash up the spit-roast to the right of it to build a didgeridoo thing, and finally smash the big drum and stand on the far right to rebuild. ![]() In the revealed area, smash up the bundle of logs in the centre-foreground to build some drums. Build the debris into a bomb, then walk into the hole in the tree that appears. Just after the above minikit, once you've climbed up to the left there's a small pool (henceforth referred to as an Ackbar pool) you should jump in. Minikit 4 - You'll need Admiral Ackbar (or the tentacle-headed Jedi, if you have the bonus character pack). Second character should get on the lift button, allowing you to climb up. Minikit 3 - After destroying the AT-ST walker by pushing a pile of logs at it, multi-build the debris forward (up on the left stick) and hop on. Minikit 2 - Right after the Blaster Battle, use a Jedi character to Force-pull the object (bee hive?) off the tree on the left. Hop up and follow the path around to the right to grab the Red Brick in plain sight. Red Brick - When priming the two big logs to smash the first AT-ST, smash up the objects on the left and rather than multi-build a ladder up to the pull handles (as in the story), multi-build a climbing frame over to the left. Minikit 1 - When you defeat the initial waves of troopers, multi-build right and jump up to the Minikit. *** Spoiler - click to reveal *** Checkpoint 1 - Endor Shield Generator You'll be rich in no time, so grab that Studs x2 Red Brick as soon as you can. Smack everything about with your second character and then have BB-8 zip around the map once the studs start falling. The real money-spinner comes when you return to it in Free Play and can select BB-8. You'll likely farm upwards of 500,000 studs even from the 'Story Mode' version of Dejarik Battle. The last wave (once you've taken out the Rancor) will leave you with a giant gold stud to smash, again make sure you do this nice and quick to keep your combat multiplier high. You want your attack multiplier to be on 4x as much as possible when the studs start falling so you maximise the stud value. The charged up attack should take them out with one hit. The key to efficient farming here is to save your charged up attack for the end of the wave, when there will be a boss with a health bar. Smash up everything that comes at you and then suck up the studs that appear at the end of the wave. *** Spoiler - click to reveal *** This is really straightforward.
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